![](./img/next.png)
![](./img/prev.png)
Murnatan - FPS game developed by AAAGAMES
While working on Murnatan I have created 3D models ranging from weapons and environment assets to alien character models. Other work includes particle systems (fire, weapon effects, blood, etc.) and map creation. In-game assets are rendered in real time using Unreal Engine 4.![](./img/gallery/murnatan01_mid.jpg)
![](./img/gallery/murnatan02_mid.jpg)
![](./img/gallery/plasmarifle_mid.jpg)
![](./img/gallery/murnatan_aliens_mid.jpg)
![](./img/gallery/rotcannon_mid.jpg)
![](./img/gallery/mission_one_mid.jpg)
![](./img/gallery/mission_one_02_mid.jpg)
Human soldier model is not my work. I did create the textures.
![](./img/gallery/murnatan08_mid.jpg)
I did not model the environment meshes in this picture.
![](./img/gallery/fightScene_mid.jpg)
Main menu scene
High-poly models
![](./img/gallery/murnatan03_mid.jpg)
![](./img/gallery/murnatan04_mid.jpg)
![](./img/gallery/murnatan05_mid.jpg)
![](./img/gallery/murnatan06_mid.jpg)
![](./img/gallery/murnatan07_mid.jpg)